

- Epsxe bomberman fantasy race config how to#
- Epsxe bomberman fantasy race config driver#
- Epsxe bomberman fantasy race config tv#
Right side where the selections are shown shouldn't flicker or wiggle intermittently. After the first menu with the MDEC playing on it the area on the OpenGL v1.78 will show missing screens correctly. Special game fixes have been tried and "Off-Screen drawing: " does not fix The very first game screen that says, "Now Loading." is missingĪlso the first intro screen that tells you to "Press Start" is displayed incorrectly. The very first game screen that says, "Now Loading." is missing. The black vertical line on the menu shouldn't be indented where the

Recommended Texture filtering: Looks good!
Epsxe bomberman fantasy race config driver#
Recommended GPU: Pete's OpenGL2 Driver Less annoying bugs.
Epsxe bomberman fantasy race config tv#
Pete's GPUs Framebuffer access: Fixes TV on race tracks. Pete's GPUs Framebuffer textures: Fixes TV on race tracks.

Pete's GPUs Off-Screen drawing: Allows intro screens to display correctly.Įither option Fixes TV on race tracks, pick what works better. Pete's OGL2 Framebuffer upload: > Fixes loading screen with track map before race. Pete's OGL2 Framebuffer effects: Fixes TV on tracks. PSX Mode: 320x240=Gameplay/Splash Screens/MDEC, 512x480=Menus, 640x480=Title Pete's OGL2 Off-Screen drawing: Allows car/track to be seen on menus. Game Pad: Rumble - Type, Big Motor, Small Motor. P.E.Op.S Soft Driver 1.18 & Lewpy's 3dfx/Glide³ GPU v1.42 Audio: ePSXe SPU core 1.9.0 CD-ROM: ePSXe CDR WNT/W2K core 1.7.0 Video: Pete's OpenGL2 Driver v2.9, P.E.Op.S. Sound Interpolation for the ePSXe SPU core. Hi-Res option/fix to render models in Hardware GPUs, like for Spider. P -Option to display PSX Screen Mode in Pete's GPUs like Lewpy's Glide³ GPU does. Also ePSXe could be the first PSX Emulator to implement aįeature like this. This drives me nuts on FF9Īnd many other games too. Any feature to prevent polygons form wiggling would be awesome. ( Assault Rigs, Pac-Man World, Rally Cross 2). Special game fixes: Didn't seem to help on any of these games. (Beyond the Beyond, CastleVania: Symphony of the Night) - Loading screens and/or indicators/meters are missing.

Toggling fixes missing textures that shouldn't Ĭommon/Similar bugs that happen on two or more games: Generally darker, and also causes some effects look incorrect (like transparency becomesīlack in Final Fantasy 9) in games. "Shader effects = Checked/ON" and "Scanlines = Checked/ON" shouldn't cause screen to be Broken/Unplayable Games: Final Fantasy 5 - Final Fantasy Anthology - If "Render mode: " is selected, Hardware GPUs Blue - All Driver GPUs White - Lewpy's 3dfx/Glide³ GPU via zeckensack's Glide wrapper Emulator Green - Positive Effect Maroon - Negative Effect. OGL Driver Fuchsia - Pete's D3D Driver Lime - P.E.Op.S. =) Enjoy!Ĭolor code: Red - General Gray - ePSXe SPU core Pink - Pete's OpenGL2 Driver Yellow - P.E.Op.S. I hope this helps some of you out there. Have the Genuine CD to properly test for it, sorry. Why don't you have information for " Game X" GreenImp? I simply DO NOT own it, and don't Information is at the very bottom of this list.
Epsxe bomberman fantasy race config how to#
Please contact me any fixes that you know, and how to correct them. I'm older now with more IRL responsibilities.
